Recent Updates
Bug Fixes
2010-09-05

- Fixed an issue where some machines were unable to run the game.
- Fixed a bug with area triggers not always transitioning to the next area.
- Fixed a bug with exploding walls not destroying their corresponding exploding wall in the adjacent room.

ST3 Level Editor Update!
2010-09-02

I believe I've fixed all installation failure issues this time around. The installer should now work on 32-bit and 64-bit versions of Windows XP, Vista, and Windows 7.

The dungeon file format has changed. Everything is now stored in one master file instead of multiple files and folders. You will need to download the custom dungeon converter if you have any old dungeons you want to convert. All created dungeons should now be saved in the dungeons directory instead of customDungeons.

Misc Editor Improvements
- Each room tab you open now has a close button on it.
- A tooltip now appears that displays the room name when hovering over the rooms in the Dungeon Layout.
- More detailed error messages appear telling you exactly what rooms have invalid trigger issues.
- The StartingRoom and StartingHeartAmount now work correctly when playing the current area.
- Both the StartingRoom and EndingRoom can now be found on the Area Properties instead of the Room Properties. The StartingRoom will work for all types of areas.
- The stairs/quicksand room that you previously would set on the Triggers tab has been moved to the Room Properties and is now called the WarpRoom.
- The import option now allows you to import multiple areas from one project to the current project.
- You can finally organize your projects exactly how you want them by dragging the area and room nodes around in the project tree. Rooms may only be dragged around into their same area.

The new installer and dungeon converter can be found on the Downloads page. It's great to be back working on this again. Enjoy!

New Fan Art
2010-08-01

75 new pieces of fan art have been added! In order to make the images a little easier to find, the fan art section has been reworked slightly in order to better organize all of the images. Enjoy!

StarTropics II Releases on Virtual Console!
2008-12-29

The year ends as it begins, with a StarTropics VC release! Today, StarTropics II: Zoda's Revenge has been released today in the U.S. for the Nintendo Wii's Virtual Console. From Nintendo:

Zoda's Revenge™: StarTropics II™ (NES™, 1 player, Rated E for Everyone-Mild Cartoon Violence, 500 Wii Points): Take on the role of Mike Jones, intrepid hero of the StarTropics universe, and once again battle the evil alien Zoda to control the fate of the Argonian people. In this journey, the island hopping of Mike's original adventure gives way to traveling through time and visiting locations around the world. And you never know what famous historical figures may appear along the way, giving Mike helpful advice or useful items. Luckily, Mike also has a wider range of weapons and improved play control on his side, so he may yet stand a chance against Zoda. Can you help Mike stand the test of time and save the world again?

ST3 Bug Fix
2008-08-31

I fixed a bug in ST3 where the game could crash if you set an area trigger on the edge of the room and that room was not connected to any other rooms. If you aren't creating area triggers like that, it's not necessary that you download this update.

New StarTropics III Level Editor!
2008-07-05

It's been almost a year since I released a new level editor update so I figured you're due for a nice update. This update contains the following...

The walls that you can break by attacking them can now be used with any texture instead of only with the spaceship like before. There are four new textures as well. They are: Cave_DarkTeal, Cave_Gray, Cave_Red, and Ruins_RedLava. Thanks to Enhas for giving me the color palettes for them! The rooms now have a Dark property on them that you can set to cause the room to be dark when you enter it (so you can have a room that is dark without having to place a light switch tile).

New items have been added. They are the lantern, try your luck sign, anklet, and vitamin-x. The spiked shoes have been added making all of the weapons from ST1 in the editor now. I've begun adding select ST2 enemies as well. The new ones are the wild boar, skull bug and the fire that shoots up from the ground. There's also a new tile exclusive to ST3 that has been added. It is the cracked tile. You can jump on this tile but as soon as you jump off of it, it cracks and destroys itself. Thanks to MJ for the idea!

I also fix a crash bug that occurred when trying to exit the dungeon either through the entrance or final room. All of your current dungeons should work properly without having to change anything.

Enjoy!

New Music Added
2008-06-15

A small update today which makes the entire soundtrack from both ST and ST2 available as mp3s. Each game is zipped up individually and can be found at the bottom of the music page.

Also, I updated some of the gifs for the ST1 enemies and added the death disc (gold) and space trooper (gold) which were missing from the page.

New Fan Content
2008-06-01

The amount of fan art on this site has almost doubled today with the addition of 42 pieces of art. Cleveland Rock created some updated sfx for use with the ST3 demo. You can download them from the Downloads page. Finally, a new user dungeon has been added courtesy of ZeedDragon so download it from the User Dungeons page and check it out. Everything is pretty awesome so let's keep the fan content coming!

StarTropics Releases on Virtual Console!
2008-01-07

Good news everyone! StarTropics has been released today in the U.S. for the Nintendo Wii's Virtual Console. From Nintendo:

Star Tropics™ (NES®, 1 player, Rated E for Everyone-Mild Fantasy Violence, 500 Wii Points): Find out just how resourceful you can be in this classic game, with its mixture of adventure and RPG elements. Step into the shoes of Mike Jones, a teenage star pitcher from Seattle who has come to the tropics to visit his famous archeologist uncle, Dr. Jones. After being told that his uncle has been abducted, Mike begins a perilous quest in order to rescue him and figure out the mysterious plot behind his disappearance. Luckily for Mike, he meets helpful villagers and finds more powerful weapons as he explores numerous locations and island-hops using his uncle's submarine. You'll never know what to expect next as the cosmic story unfolds over the course of eight action-packed chapters, ranging from Dr. Jones's lab on C-Island to an alien spacecraft. Who knew a tropical vacation could turn into a mission to save the world?

2008 is shaping up to be a great year already.

New Fan Media
2007-09-09

Today, I've added 7 new pieces of fan art, 1 new wallpaper, and 4 new ST1 mp3s. The fanfics page has been updated as well. New to the site is the ST2 Maps section. I will periodically be adding in the remaining levels.